Endurance

The character gains a +4 bonus to the following checks:
Swim checks made to resist nonlethal damage.
Constitution checks to continue running.
Constitution checks made to avoid nonlethal damage from a forced march.
Constitution checks made to hold breath.
Constitution checks made to resist nonlethal damage from starvation or thirst.
Fortitude saves made to avoid nonlethal damage from hot or cold environments.
Fortitude saves made to resist damage from suffocation.

Furthermore, the character may sleep in light or medium armor without becoming fatigued (-2 to Strength and Dexterity, and cannot charge or run).

Endurance

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